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Deian S. Mladenov
Deian S. Mladenov
3D Generalist & Shader Developer
Padova, Italy

Summary

Hello there! My name is Deian! I am a 3D generalist and a shader / procedural art tools developer.
I mainly work with Blender, Substance 3D and Unity but I also have extended experience with Unreal Engine.
Cheers!

Skills

3D ModelingUV MappingTexturingEnvironment ModelingHigh-poly ModelingShadersHard Surface ModelingLow-poly ModelingProp Modeling

Software proficiency

Blender
Blender
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unity
Unity
Unreal Engine
Unreal Engine
Marmoset Toolbag
Marmoset Toolbag
SpeedTree
SpeedTree