I’m thrilled to be part of the team working on Outbound, the latest game in development by Square Glade Games! We've just reached the alpha version and I finally have the chance to share some of the work I've done so far!
In this first entry, you'll see a building that represents one of the main points of interest in the first biome.
It was one of the first architectural models I worked on when I joined the team last year.
The building was designed from the start to be fully explorable on the inside as well. It features three distinct floors (four, technically, if we include the intermediate platform between the second floor and the roof) and is the setting for a nice puzzle you'll get to solve while playing Outbound! :)
I’ll avoid spoilers here, but I have to say it was a lot of fun to work on this model, and it's incredibly rewarding to see people explore it and enjoy solving the mysteries hidden inside.
A special thanks to Dan Vitoria for the amazing concept art, and of course to the entire team at Square Glade Games for giving me the opportunity to contribute to this beautiful project! :)
Check out Outbound on Steam!
https://store.steampowered.com/app/2681030/Outbound/
PLEASE NOTE : THE FINAL GAME ASSET USED IN OUTBOUND MAY VARY IN COLORS.